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Info - Xenosaga

Xenosaga Episode III : Character & E.S. Data

Translated by RED ODA

Contents

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Credits

Note: I don't claim in any way the authory of the information posted bellow, even though some additions were made based on my playing experience. The main sources of this information are Xenosaga Episode III: Official Complete Guide and Xenosaga Episode III: Perfect Guide. Both in Japanese language.


Attributes


Shion Uzuki

Normal Attacks

Open Shot
- Attack
- 18 AP
- 5 BD
Mountain Blast
- Counter
- 30 AP
- 60 BD
- Only activate against human enemy that is facing your party
Charge Knuckle
- Revenge
- 25 AP
- 5 BD
Shock Blade
- Double
- 20 AP
- 5 BD
Clincher
- Double
- 20 AP
- 30 BD
- Only activate after Fallen Eagle I~III hits the enemy

Note: Open Shot is long-ranged attack.

Tech & Arts

Double Shot I
- 35 AP
- 4 BD
- 10 EP
Double Shot II
- 40 AP
- 4 BD
- 12 EP
Lunar Blade I
- 25 AP
- 5 BD
- 4 EP
Lunar Blade II
- 30 AP
- 5 BD
- 6 EP
Break Blow I
- 20 AP
- 30 BD
- 8 EP
Break Blow II
- 24 AP
- 45 BD
- 10 EP
Slow Edge
- 20 AP
- 5 BD
- 8 EP
- Inflict Slow at rate of 100%.
Fallen Eagle I
- 20 AP
- 40 BD
- 8 EP
- Only activate against human enemy that is facing your party
Fallen Eagle II
- 22 AP
- 60 BD
- 10 EP
- Only activate against human enemy that is facing your party
Fallen Eagle III
- 24 AP
- 80 BD
- 12 EP
- Only activate against human enemy that is facing your party

Note: Double Shot I~II are long-ranged attacks.

Special Attack

Break Bash
- Physical, Physical.
- 45 AP
- 80 BD
- 2 BG
- BIO enemy type critical rate +25%
Lock Shot
- Ether, Beam.
- 40 AP
- 10 BD
- 2 BG
- Inflict BOOST LOCK to the targets (100% rate)
- This attack affect all foes
MS2
- Ether, Fire.
- 94 AP
- 10 BD
- 3 BG

Top


KOS-MOS

Normal Attacks

R-BLADE
- Attack
- 18 AP
- 5 BD
JAVELIN
- Counter
- 30 AP
- 10 BD
V-SLAYER
- Revenge
- 25 AP
- 5 BD
R-BLADE
- Double
- 20 AP
- 5 BD

Tech & Arts

B-BUSTER
- 20 AP
- 5 BD
- 6 EP
- BIO enemy type damage +50%
M-BUSTER
- 20 AP
- 5 BD
- 6 EP
- MACHINE enemy type damage +50%
G-BUSTER
- 20 AP
- 5 BD
- 6 EP
- GNOSIS enemy type damage +50%
W-BLADE
- 38 AP
- 4 BD
- 10 EP
- GNOSIS enemy type critical rate: medium
W-FANG
- 40 AP
- 50 BD
- 12 EP
CANNON I
- 24 AP
- 5 BD
- 4 EP
- Fire
CANNON II
- 28 AP
- 5 BD
- 6 EP
- Fire
A-BURST I
- 16 AP
- 5 BD
- 10 EP
- This attack affect all foes
- Fire
A-BURST II
- 20 AP
- 5 BD
- 14 EP
- This attack affect all foes
- Fire
K-AXE
- 20 AP
- 45 BD
- 8 EP
- GNOSIS enemy type critical rate: medium
K-PIKE
- 20 AP
- 45 BD
- 8 EP
- BIO enemy type critical rate: medium
NEMESIS
- 55 AP
- 6 BD
- 16 EP
- GNOSIS enemy type critical rate: medium
- Fire
VALKYRIE
- 45 AP
- 45 BD
- 16 EP
- Fire
B-BIND
- 25 AP
- 4 BD
- 8 EP
- Inflict BOOST LOCK to the target (30% rate)
B-SPIKE
- 25 AP
- 4 BD
- 8 EP
- Inflict CURSE to the target (20% rate)

Note: CANNON I~II, A-BURST I~II are long-ranged attacks. CANNON I~II, A-BURST I~II, NEMESIS and VALKYRIE are FIRE elemental.

Special Attacks

G-SHOT
- Physical, Physical
- 54 AP
- 15 BD
- 2 BG
X-BUSTER
- Ether, Beam
- 48 AP
- 9 BD
- 2 BG
- This attack affect all foes
D-TENERITAS
- Ether, Fire
- 190 AP
- 10 BD
- 4 BG

Note: D-Teneritas stands for Dulce Teneritas which is latin and stands for luscious beauty or Sweet kindness.

Top


MOMO

Normal Attacks

True Shot
- Attack
- 18 AP
- 5 BD
Robin Shot
- Counter
- 30 AP
- 10 BD
Revenge Shot
- Revenge
- 25 AP
- 5 BD
Sword Fish
- Double
- 40 AP
- 60 BD

Note: Open Shot is long-ranged attack.

Tech & Arts

Double Shot I
- 35 AP
- 4 BD
- 10 EP
Double Shot II
- 40 AP
- 4 BD
- 12 EP
Double Head Shot
- 20 AP
- 5 BD
- 6 EP
- This attack affect two foes.
- This attack can only be used if there are at least two foes in the battlefield
Break Arrow I
- 24 AP
- 30 BD
- 8 EP
Break Arrow II
- 24 AP
- 45 BD
- 10 EP
Angel Arrow
- 18 AP
- 15 BD
- 10 EP
- This attack affect all foes
Sword Fish
- 40 AP
- 60 BD
- 18 EP

Note: Except Sword Fish, all MOMO's techs are long-ranged attacks.

Special Attack

Freeze Shock
- Ether, Ice.
- 40 AP
- 10 BD
- 2 BG
Guilty Rain
- Ether, Lightning.
- 37 AP
- 10 BD
- 2 BG
- This attack affect all foes
Golden Crown
- 2 BG
- Cast OFFENSIVE, DEFENSIVE and BALANCE at once
- This move affect all allies in active party

Top


chaos

Normal Attacks

Impact
- Attack
- 18 AP
- 5 BD
Rashomon
- Counter
- 30 AP
- 10 BD
Heaven's Impact
- Revenge
- 25 AP
- 30 BD
Impact
- Double
- 20 AP
- 20 BD

Tech & Arts

Decaying Sun
- 20 AP
- 5 BD
- 8 EP
- Inflict SKIN DOWN to the target (100% rate)
Decaying Moon
- 20 AP
- 5 BD
- 8 EP
- Inflict MIND DOWN to the target (100% rate)
Twin Impact I
- 35 AP
- 10 BD
- 10 EP
Twin Impact II
- 40 AP
- 10 BD
- 12 EP
Spirit Strike I
- 20 AP
- 30 BD
- 8 EP
Spirit Strike II
- 22 AP
- 45 BD
- 10 EP
Spirit Strike III
- 24 AP
- 60 BD
- 12 EP
Angel Wings I
- 25 AP
- 5 BD
- 4 EP
Angel Wings II
- 30 AP
- 5 BD
- 6 EP
Angelic Wave I
- 16 AP
- 25 BD
- 10 EP
- This attack affect all foes
Angelic Wave II
- 18 AP
- 40 BD
- 14 EP
- This attack affect all foes
Fallen Leaves I
- 20 AP
- 5 BD
- 10 EP
- This attack affect all foes
Fallen Leaves II
- 24 AP
- 5 BD
- 14 EP
- This attack affect all foes

Note: Angelic Wave I~II, Fallen Leaves I~II are long-range attacks.

Special Attack,

Phoenix Strike
- Physical, Physical
- 43 AP
- 80 BD
- 2 BG
- This special attack deal more damage on GNOSIS enemies

Note: Defeating GNOSIS enemies with this move will Increase IMPERIAL JUDGMENT level. Each GNOSIS defeated by this move count as one IMPERIAL JUDGEMENT use.

Imperial Judgement
- Ether, Ice
- 45 AP
- 10 BD
- 2 BG
- This attack affect all foes

Note: Unlike other Special Attacks, you cannot increase this Special attack level by simple using it over and over. You must defeat GNOSIS enemies with PHOENIX STRIKE.

Beloved Gospel
- 3 BG
- Auto revive allies with maximum HP one time
- This move affect all allies in active party

Note: The effect is gone once the ally is Ko'ed and then revived by this move, but you can recast it again.

Top


Jr.

Normal Attacks

Left Single
- Attack
- 18 AP
- 9 BD
Over Axel
- Counter
- 30 AP
- 18 BD
Blood Rain
- Revenge
- 25 AP
- 9 BD
Dragonfly
- Double
- 20 AP
- 5 BD

Note: Left Single is long-range attack.

Tech & Arts

Twin Hands I
- 35 AP
- 6 BD
- 10 EP
Twin Hands II
- 40 AP
- 6 BD
- 12 EP
Dead Fist
- 20 AP
- 2 BD
- 8 EP
- Inflict FIST DOWN to the target (100% rate)
Dead Soul
- 20 AP
- 2 BD
- 8 EP
- Inflict SOUL DOWN to the target (100% rate)
Locked and Ready
- 20 AP
- 30 BD
- 8 EP
Rodeo Spike I
- 16 AP
- 6 BD
- 10 EP
- This attack affect all foes
Rodeo Spike II
- 20 AP
- 6 BD
- 14 EP
- This attack affect all foes
Rodeo Spike III
- 24 AP
- 6 BD
- 18 EP
- This attack affect all foes
Full Throttle I
- 25 AP
- 12 BD
- 4 EP
Full Throttle II
- 29 AP
- 12 BD
- 6 EP
Full Throttle III
- 33 AP
- 12 BD
- 8 EP

Note: Except Full Throttle, all Jr's techs are long-range attacks.

Special Attack

Requiem
- Physical, Physical.
- 56 AP
- 12 BD
- 2 BG

Note: Defeating GNOSIS enemies with this move will Increase RED DRAGON level. Each GNOSIS or HUMAN defeated by this move count as one RED DRAGON use.

Storm Waltz
- Physical, Physical.
- 38 AP
- 60 BD
- 2 BG
- This attack affect all foes
Red Dragon
- Ether, Fire.
- 48 AP
- 10 BD
- 3 BG
- This attack affect all foes

Note: Unlike other Special Attacks, you cannot increase this Special attack level by simple using it over and over. You must defeat GNOSIS or HUMAN enemies with REQUIEM.

Top


Jin

Normal Attacks

Arc Blade
- Attack
- 18 AP
- 5 BD
Spark
- Counter
- 40 AP
- 10 BD
Imperial Wrath
- Revenge
- 25 AP
- 5 BD
Spinning Blade
- Double
- 20 AP
- 5 BD

Tech & Arts

Skeletal Slash
- 20 AP
- 5 BD
- 6 EP
- This tech deal 50% more damage against HUMAN enemies
Armor Pierce
- 20 AP
- 5 BD
- 6 EP
- This tech deal 50% more damage against MACHINE enemies
Gale Blade I
- 35 AP
- 4 BD
- 10 EP
Gale Blade II
- 40 AP
- 4 BD
- 12 EP
Gale Strike
- 40 AP
- 4 BD
- 12 EP
- Critical rate: medium
Raging Sea I
- 16 AP
- 5 BD
- 10 EP
- This attack affect all foes
Raging Sea II
- 20 AP
- 5 BD
- 14 EP
- This attack affect all foes
Raging Sea III
- 24 AP
- 5 BD
- 18 EP
- This attack affect all foes
Twin Dragon I
- 18 AP
- 5 BD
- 6 EP
- This attack affect two foes
- This attack can only be used if there are at least two foes in the battlefield
Twin Dragon II
- 22 AP
- 5 BD
- 12 EP
- This attack affect two foes
- This attack can only be used if there are at least two foes in the battlefield
Follow-Through
- 8 EP
- Cast OFFENSIVE on self
Assaulting Blade
- 30 AP
- 5 BD
- 8 EP
- Critical rate: medium
Dark Night
- 20 AP
- 5 BD
- 20 EP
- This attack affect all foes
- Inflict BALANCE DOWN to all targets (100% rate)

Note: Raging Sea I~III and Dark Night are long-range attacks.

Note: Even though Twin Dragon I~II are listed as short, Double seems not to activate after these attacks.

Special Attack

Spark Waltz
- Physical, Physical
- 54 AP
- 6 BD
- 2 BG
Dragon Dance
- Physical, Lightning
- 98 AP
- 8 BD
- 2 BG
Lightning Waltz
- Physical, Lightning
- 140 AP
- 16 BD
- 4 BG

Top


Ziggy

Normal Attacks

Sword Fish
- Attack
- 18 AP
- 5 BD
Cross Counter
- Counter
- 30 AP
- 10 BD
Hammer Knuckle
- Revenge
- 25 AP
- 15 BD
Sword Fish
- Double
- 20 AP
- 10 BD

Tech & Arts

Pain Killer I
- 26 AP
- 5 BD
- 4 EP
Pain Killer II
- 30 AP
- 5 BD
- 6 EP
Sword Edge
- 35 AP
- 4 BD
- 10 EP
- Critical rate: medium
Sword Rush
- 40 AP
- 4 BD
- 12 EP
Heavy Tackle I
- 20 AP
- 30 BD
- 8 EP
Heavy Tackle II
- 24 AP
- 45 BD
- 10 EP
Heavy Tackle III
- 28 AP
- 60 BD
- 12 EP
Road Rage I
- 15 AP
- 25 BD
- 10 EP
- This attack affect all foes
Road Rage II
- 18 AP
- 40 BD
- 12 EP
- This attack affect all foes
Back Fish
- 40 AP
- 5 BD
- 6 EP
- This attack have 30% probability to hit the target.
- Only activate against enemy that is facing your party
Back Tackle
- 30 AP
- 100 BD
- 6 EP
- This attack have 30% probability to hit the target.
- Only activate against enemy that is facing your party
Back Choke
- 60 AP
- 160 BD
- 8 EP
- Only activate against HUMAN enemy that is facing your party
- This attack have 30% probability to hit the target
Choke
- 26 AP
- 80 BD
- 12 EP
- Only activate against HUMAN enemy that is facing your party
Devil Break
- 40 AP
- 60 BD
- 8 EP
- This attack decrease target's accuracy
Road Storm
- 20 AP
- 5 BD
- 20 EP
- This attack affect all foes.
- Inflict FIST DOWN to all targets (100% rate)

Note: Road Rage I~II and Road Storm are long-range attacks.

Note: There are some information yet to be added about Ziggy's "Back" techs.

Special Attack

Penetrate
- Physical, Physical
- 54 AP
- 9 BD
- 2 BG
Hind
- Physical, Fire
- 37 AP
- 10 BD
- 2 BG
- This attack affect all foes
Intruder
- Physical, Fire
- 140 AP
- 40 BD
- 4 BG

Top


Guest Character Data

Note:

Guest character don't have skill tree like permanent party members. They join and become playable for a certain time during a story event, then leave and cannot be part of the team anymore, except for Miyuki which join the team twice.

Top


Miyuki Itsumi

Normal Attacks

Open Shot
- Attack
- 18 AP
- 5 BD

Note: Open Shot is long-ranged attack.

Tech & Arts

Lightning Blast
- 22 AP
- 30 BD
- 6 EP

Learning

Note: Lightning Blast is the same Tech used by shion in Episode I.

Top of Guest Characters

Top of page


Kanaan

Normal Attacks

Wolf Fang
- Attack
- 18 AP
- 5 BD

Tech & Arts

Jackal
- 33 AP
- 2 BD
- 6 EP

Learning

Top of Guest Characters

Top of page


Allen Ridgeley

Normal Attacks

Slide Shot
- Attack
- 18 AP
- 5 BD

Note: Open Shot is long-ranged attack.

Tech & Arts

Big Shot
- 25 AP
- 50 BD
- 10 EP

Learning

Top of Guest Characters


E.S. Data


More information yet to be added...

Note:

Most E.S parameters are direct linked with its Pilot and Co-Pilot parameters.

Except E.S. Reuben which is piloted by Jin Uzuki alone. Reuben's Pow, Arm, EATK and EDEF are changed to.


Normal attack table


E.S. Asher

Note:

All Asher's attacks are physical type and use POW as base parameter when attacking.

Normal Attacks

Anima Attacks

Shot Buster (1)
- Physical, Beam
- 90 AP
- 8 hit
Flare Buster (2)
- Physical, Fire
- 180 AP
- 2 hit
- This attack affect all foes
Cerberus (3)
- Physical, Lightning
- 240 AP
- 3 hit

E.S. Info Top


E.S. Dinah

Normal Attacks

Note:

All Dinah's attacks are Ether based and use EATK as base parameter when attacking.

Anima Attacks

R-FANG
- Ether, Beam
- 100 AP
- 3 hit
X-BUSTER
- Ether, Beam
- 180 AP
- 3 hit
- This attack affect all foes
X-CANNON
- Ether, Beam
- 200 AP
- 9 hit

E.S. Info Top


E.S. Zebulun

Normal Attacks

Note:

All Zebulun's attacks are Ether based and use EATK as base parameter when attacking.

Anima Attacks

Aird Star
- Ether, Beam
- 95 AP
- 4 hit
Aird Rain
- Ether, Beam
- 180 AP
- 3 hit
- This attack affect all foes
Meteo Buster
- Ether, Fire
- 250 AP
- 1 hit
- This attack affect all foes

Note: The max damage showed on screen by this move is 99999

E.S. Info Top


E.S. Reuben

Normal Attacks

Note:

All Reuben's attacks are Physical based and use POW as base parameter when attacking.

Anima Attacks

Iron Blade
- Physical, Physical.
- 110 AP
- 1 hit
- Critical hit chance: Very High
Garuda's Wrath
- Physical, Lightning
- 185 AP
- 1 hit
- This attack affect all foes
Lotus Blades
- Physical, Beam
- 230 AP
- 5 hit

E.S. Info Top


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